Mirror

Available options

  • Enable Mirror: Whether the mirror should show up or not.
  • Size: Size of the mirror itself.
  • Aspect: The aspect ratio of the mirror.
    • 1.0 for square
    • 1.77 for 16:9 (Desktop)
    • 0.56 for 9:16 (Vertical Desktop/Tiktok format)
  • Displayer layers: What objects should be reflected in the mirror.
    • All
    • All Except UI
    • Only Avatar
    • Avatar and Saber
    • Avatar, Saber, and Notes
    • Avatar, Saber, Notes, and Walls
  • Tracked Bone: Part of the body that should be tracked by the mirror's camera.
    • Disabled (Follow Mirror)
    • Waist (Follows the Waist)
    • Chest (Follows the Chest)
    • Head (Follows the Head)
  • Tracking Distance: Distance away the camera should be from the bone that is being tracked.
  • Scene: Where the mirror should be displayed
    • Both
    • Menu
    • Game
  • FOV: Field of View of the mirror's camera.
  • Near Clip: How close to the camera to stop showing objects.
  • Border Color: Color of the border around the mirror.
  • Transparent Background: Replaces the black part of the mirror with transparent
  • Show Handle: Whether or not to show the handle on the mirror.